Sunday, September 18, 2011

Prototype Update


So here is the update on the prototype. I have it currently generating levels from a 2D array (in script but get this in by a file later on) and change colors on contact. Next thing probably to start working on is the bleeding effect so whenever your standing still the tiles around you should begin to be revealed. If anyone wants the project folder let me know. I am also going to look into, if there is a way to use no lights and still have colors or objects visible, because you can see a shadow in the top right corner.

3 comments:

  1. Hey Ted,
    Great work. Are you using a light source now? If you haven't tried it yet, you could remove all the light sources and change the ambient light color to white.

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  2. Thanks Ray, that was it. I also changed the bleed effect quite a bit so now it fills in tiles around you when your stationary.

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  3. As it stands now it is very hard working on this without version control system, but ted and I will try emailing each other the code so atleast we can this thing going untill the version control stuff is sorted out probably this week.We are all new to Unity but will try and get things done, i will try walk through the code Ted sent me tonight and try understand it before atempting to add anything.

    Thanks guys.

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