Schedule

Remember we have the Alpha presentation on Tuesday, so besides the video we should also figure out who wants to say what and when, etc.

SCHEDULE

Week 1 (12:00am 9/20/11 - 11:59pm 9/26/11)
Player controls(moving, jumping, double-jumping, friction) I like to cross things out
One on one collision detection Woo more things to be crossed
Death and respawn Oh another one here
Camera placement As it stands now, may change after playtest
Preliminary level design(s)
Will change after playtests
Main character design Design is set

Week 2 (12:00am 9/27/11 - 11:59pm 10/03/11)
Programming
· Implement health Oh hai completed tasks
· Implement continuous health loss and death Updated this so streaking bleeds more
· Implement paint trail FFFFFFFFFFFFeh UUUUUUUUUUU
· Implement decal placement on death Got it working during class but removed for now
· Implement win condition / goal reached Have it reloading the same level but works
· Implement paint throwing
· Debug camera / screenshot background texture placement
So long asshole

Art
· Main character modeling Modeled
· Create paint trail Prototype textures sent
· Create paint splatter decals
Prototype textures sent
· Create obstacle/trap models
Basic models sent

Sound
· Begin creation of sound library BG song choices found

Design
· Create prototype level In game, possible changes after play tests
· Iterate level design
· Iterate level revealing range More after playtests


Week 3 (12:00am 10/04/11 - 11:59pm 10/10/11)
General
· Conduct outside playtests finished
· Compile playtest feedback report and design changes finished
· Conduct in-class playtests finished

Programming
· Implement slow reveal shelved
· Implement trap behaviors moved to week 4
· Implement health pack behaviors changed
· Begin importing / linking audio in progress
· Implement audio Set up, just need proper audio files

Art
· Create main character animation finished
· Create main character explosion animation moved
· Create main character throwing animation moved

Sound
· Continue building audio library continuing

Design
· Implement design changes
· Continue iterations
· Complete first level
· Begin second level design in progress

Week 4 (12:00am 10/11/11 - 11:59pm 10/17/11)
General
· Create 1 minute video for presentation

Programming
· Debug
· Create movable objects
· Implement timer
· Implement death counter
· Implement level revealed stat moved
· Implement start screen, end screen, level transitions

Art
· Begin Throwing animations
· Polish current models / animations

Sound
· Continue building sound library

Design
· Iterate second level design

Week 5 (12:00am 10/18/11 - 11:59pm 10/24/11)
General
· Present alpha milestone
· Compile feedback

Programming
· Incorporate UI art
· Debug

Art
· Create art / splash screens (start, win, end, transitions) completed earlier
· Create UI elements completed earlier
· Continue polishing models/animations

Sound
· Finalize / polish sound library if needed

Design
· Implement design changes based on feedback


Week 6 (12:00am 10/25/11 - 11:59pm 10/31/11)
General
· Finish any work from previous weeks
· Shoot for one full minute of play for play testing

Programming
· Debug

Art
· Polish / begin finalizing artwork

Sound
· Finalize / polish sound library if needed

Design
· Iterate gameplay


Week 7 (12:00am 11/01/11 - 11:59pm 11/07/11)
General
· Conduct playtests
· Compile feedback

Programming
· Debug

Art
· Polish / begin finalizing artwork

Sound
· Finalize / polish sound library if needed

Design
· Incorporate design changes
· Iterate gameplay


Week 8 (12:00am 11/08/11 - 11:59pm 11/14/11)
General
· Begin work for final presentation

Programming
· Debug

Art
· Polish artwork

Sound
· Polish sound library if needed

Design
· Incorporate design changes
· Iterate gameplay
· Polish/edit out elements
· Add in any necessary components


Week 9 (12:00am 11/15/11 - 11:59pm 11/21/11)
General
· Prepare for final presentation

Programming
· Debug /Finalize everything

Art
· Finalize everything

Sound
· Finalize everything

Design
· Finalize everything

Week 10 (11/22/11)
Final Presentation Day!!!!!